| Val |
Characteristic |
Base |
Cost |
Total |
| 0 |
Strength |
10 |
-10 |
0 |
| 16 |
Dexterity |
10 |
18 |
16 |
| 12 |
Constitution |
10 |
4 |
12 |
| 9 |
Body |
10 |
-2 |
9 |
| 8 |
Intelligence |
10 |
-2 |
8 |
| 5 |
Ego |
10 |
-10 |
5 |
| 15 |
Presence |
10 |
5 |
15 |
| 10 |
Comeliness |
10 |
0 |
10 |
| |
|
|
| 5 |
Physical Defense |
0 |
5 |
5/7 |
| 3 |
Energy Defense |
2 |
1 |
3/5 |
| 3 |
Speed |
2.6 |
4 |
3 |
| 5 |
Recovery |
2 |
6 |
5 |
| 24 |
Endurance |
24 |
0 |
24 |
| 20 |
Stun |
15 |
5 |
20 |
| |
|
|
| 7 |
Running |
6 |
2 |
7" |
| 2 |
Swimming |
2 |
0 |
2" |
| 1 |
Leaping |
0 |
1 |
1" |
|
| Pts. |
Disadvantages |
| |
Natural Animal Disads |
| 10 |
1) Physical Limitation: Near-Human Intelligence Frequently, Slightly Impairing |
| 15 |
2) Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing |
| 5 |
3) Physical Limitation: Small (about 1m; +3" KB) (Infrequently, Slightly Impairing) |
| 0 |
Normal Characteristic Maxima |
| |
Fae Blooded |
| 10 |
1) Distinctive Features: Fae Aura (Not Concealable; Noticed and Recognizable; Detectable By Uncommonly-Used Senses) |
| 15 |
2) Vulnerability: 1 1/2 x STUN Iron/Steel (Very Common) |
| 15 |
3) Vulnerability: 1 1/2 x BODY Iron/Steel (Very Common) |
|
| Pts. |
Skill/Perk/Talent |
| |
Natural Animal Skills |
| 5 |
1) Concealment 13- (7 Active Points); Self Only (-1/2) |
| 2 |
2) PS: Attack 11- |
| 2 |
3) PS: Guard 11- |
| 2 |
4) PS: Retrieve/Fetch 11- |
| 2 |
5) PS: Stop Attacking 11- |
| 5 |
6) Stealth 13- |
| |
|
| |
Familiar |
| 1 |
1) Language: English (basic conversation; Can only understand, not speak basic English commands) |
| |
|
| 3 |
Lightsleep |
|
| Pts. |
Powers and Martial Arts |
| |
FAMILIAR |
| 10 |
1) Magical Communication: Mind Link , One Specific Mind (Brigid), Psychic Bond |
| 22 |
2) Magic Augmentation: Aid
Magic 2d6, any magic power one at a time (+1/4), Delayed Return Rate (5
Points per Hour; +1) (45 Active Points); Only When Within 5" Of Brigid
(-1) |
| 32 |
3) Shared Senses: Clairsentience
(Sight And Hearing Groups), x4 Range (1,200"), Usable Simultaneously
(familiar and wizard at once) (up to 2 people at once; +1/2), Reduced
Endurance (0 END; +1/2) (80 Active Points); Only Through The Senses Of
Others (familiar only) (-1), Blackout (-1/2) |
| |
|
| |
Guard Dog Training |
| 1 |
1) Combat Acclimated: +3 PRE (3 Active Points); Defensive Only (-1) |
| |
|
| |
Fae Blooded |
| 6 |
1) Fae Resilience: Armor (2 PD/2 ED) |
| 5 |
2) Sense the Supernatural: Detect the Supernatural 14-/11- (Smell/Taste Group) |
| |
|
| |
Natural Animal Abilities |
| 15 |
1) Bite: HKA 1d6 |
| 9 |
2) Canine Senses: +3 PER with all Sense Groups |
| 5 |
3) Canine Eyes: Nightvision |
| 10 |
4) Canine Nose: Tracking with Smell/Taste Group |
| 3 |
5) Canine Ears: Ultrasonic Perception (Hearing Group) |
|