HERO SYSTEM CHARACTER SHEET
Character Name: Tinker
Archetype: Mike Silva's Familiar
Player Name: Chris Wikline
CHARACTERISTICS
Char Val Roll Notes
STR -15 6- HTH Damage 0d6 END [0]
DEX 18 13- OCV 6 DCV 6
CON 12 11-
BODY 7 10-
INT 18 13- PER Roll 13-
EGO 12 11- ECV: 4
PRE 12 11- PRE Attack: 2d6
COM 18 13-
PD 8 8 PD (0 rPD)
ED 8 8 ED (0 rED)
SPD 2 Phases: 6, 12
REC 2
END 20
STUN 17
MOVEMENT
Running 6"
Swimming 2"
Leaping 0"
DISADVANTAGES
Distinctive Features: cat that has one black and one white wing (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
Hunted: 8- (Mo Pow, Harshly Punish)
Hunted: angels want to take her back to the heavens 8- (Mo Pow, Capture)
Normal Characteristic Maxima
Psychological Limitation: hates demons and will act accordingly (Uncommon, Strong)
Psychological Limitation: must tinker with new inventions or things she hasnt seen before (Uncommon, Strong)
Vulnerability: 2 x STUN attacks from demons/devils (Uncommon)
SKILLS/TALENTS/POWERS END
Acrobatics 13-
Bugging 13-
Climbing 13-
Computer Programming 13-
Concealment 13-
Contortionist 13-
Cramming
Cryptography 13-
Electronics 13-
Inventor 13-
KS: angels 13-
KS: computers 13-
KS: demons 13-
KS: electronics 13-
KS: mechanics 13-
Language: Divine (idiomatic) (4 Active Points)
Language: English (idiomatic; Inhuman Creature)
Lockpicking 13-
Mechanics 13-
Stealth 13-
Survival (Temperate/Subtropical Forests) 13-
Systems Operation 13-
Tactics 13-
Tracking 13-
Absolute Time Sense
Eidetic Memory
Lightning Calculator
Speed Reading (x1,000)
Trackless Stride
Resistance: +1 with EGO Roll
Wings: Flight 6" (12 Active Points); Restrainable (-1/2) 1
Life Support (Longevity: Immortal) 0
Luck 2d6 0
Mind Link , mike sylva class of minds, One Specific Mind 0
Telekinesis (10 STR), Fine Manipulation 2

HERO SYSTEM EQUIPMENT SHEET
Character Name: Tinker
Player Name: Chris Wikline
ENCUMBRANCE
Weight DCV/DEX Roll Move END per Turn
0-0 -0 -0 0
1-1 -1 -0 0
2-2 -2 -1" 1
3-4 -3 -2" 2
5-5 -4 -4" 3
6-7 -5 -8" 4
ARMOR
Armor DEF Locations Mass Notes
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MELEE WEAPONS
Weapon OCV Damage Stun X STR Min Length Mass Notes
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MISSILE WEAPONS
Weapon OCV RMod Damage Stun X STR Min Shots Mass Notes
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MISCILANEOUS EQUIPMENT
Equipment Mass Notes
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Equipment Mass Notes
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HERO SYSTEM COMBAT SHEET
Character Name: Tinker
Player Name: Chris Wikline
DAMAGE TRACKING
Stun 17 Body 7 Endurance 20 Recovery
      2
ATTACK & DEFENSE VALUES
Condition OCV +11 Roll   DCV
Full 6 +11 17   6
Half 3 +11 14   3
Zero 0 +11 11   0
Combat Skill Levels:
HIT LOCATIONS
Die Roll Location KA Stun X NA Stun X Body X OCV rDEF nDEF
3 Face x5 x2 x2 -8 ____ ____
4 Neck x5 x2 x2 -8 ____ ____
5 Skull x5 x2 x2 -8 ____ ____
6 Hands x1 x1/2 x1/2 -6 ____ ____
7 Upper Arm x2 x1/2 x1/2 -5 ____ ____
8 Forearm x2 x1/2 x1/2 -5 ____ ____
9 Shoulder x3 x1 x1 -5 ____ ____
10 Chest x3 x1 x1 -3 ____ ____
11 Ribs x3 x1 x1 -3 ____ ____
12 Stomache x4 x1 1/2 x1 -7 ____ ____
13 Vitals x4 x1 1/2 x2 -8 ____ ____
14 Thighs x2 x1 x1 -4 ____ ____
15 Knee x2 x1/2 x1/2 -6 ____ ____
16 Shin x2 x1/2 x1/2 -6 ____ ____
17 Ankle x1 x1/2 x1/2 -8 ____ ____
18 Foot x1 x1/2 x1/2 -8 ____ ____
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block HtH, abort
Brace 0 +0 1/2 +2 vs RMod
Club Weapon 1/2 +0 +0 Killing Attack does Normal Dmg
Disarm 1/2 -2 +0 Disarm, STR vs STR
Dive for Cover 1/2 +0 +0 Move, abort, fall prone
Dodge 1/2 +0 +3 Dodge all, abort
Grab 1/2 -1 -2 Grab 2 limbs, squeeze for STR dmg
Grab By* 1/2 -3 -4 Grab STR +v/5
Haymaker# 1/2 +0 -5 +4 Damage Classes
Hurry 1/2 -2 -2 +1d6 to Initiative
Move By* 1/2 -2/X -2 STR/2 + v/5; attacker takes 1/3
Move Through* 1/2 -v/5 -3 STR + v/3; attacker takes 1/2
Set 1 +1 +0 Ranged attacks only
Strike 1/2 +0 +0 STR or weapon
Sweep 1 -2/X 1/2 Attack multiple targets
* - May be performed after a Full Move.
# - Attack lands at end of following segment.
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
 
Targeting Shot OCV Hit Location Roll
Head to Shoulders -4 1d6+3
Head to Vitals -2 2d6+1
Hands to Legs -1 2d6+4
Shoulders to Feet -2 2d6+7
Vitals to Feet -4 1d6+12
MOVEMENT
Movement Full Half Non-Combat
Run 6" 3" 12"
Swim 2" 1" 4"
H. Leap 0"
V. Leap 0"
Run 6" 3 12"
ATTACKS
Attack Damage Stun X Range OCV DCV END Notes
Punch -3d6 +0 0 +0 +0 0
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HERO SYSTEM BACKGROUND SHEET
APPEARANCE
Hair Color: Brown Eye Color: Brown
Height: 6' 7" Weight: 218 lbs
Description:
WHO YOU ARE
WHERE YOU COME FROM
WHO YOU KNOW
WHAT YOU KNOW